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Head of Rigging


Job Description

We're looking for a candidate to fill this position in an exciting company.

  • Helping Production to manage the information being sent to the client, making sure the company are offering to the client clearly defined issues and potential solutions, while also outlining any ramification if issues aren't solved.
  • Monitor the output of the department ensuring its suitable for Animation.
  • Provide verbal/written brief to the riggers before the start of any task, outlining the possible challenges whilst considering the creative intentions required and the task deadline.
  • Work alongside the Head of CG and the EP during the initial scoping of the project department budget, inputting on quality targets in respect to budget and any departmental scoping concerns.
  • Working closely with RND Department to identify process/improvements/tools to increase department productivity.
  • Work closely with the Art Director, CG Supervisor, and Departments Leads to take the most efficient creative decisions that guarantee the best output.
  • Ability to document and present briefs and proposals to the rest of the team.
  • Mentoring and coaching the members of the team on an individual and collective basis.
  • Evaluate and improve existing rigs and rigging tools/pipeline.
  • Work together with the Supervisor and other Rigging Leads to implement solutions adoptable by the whole department across multiple projects, assets, and platforms.
  • Communicate with the Modelling team to ensure that models are suitable for rigging.
  • Be aware of the budget and schedule impact of technical and creative solutions to meet delivery deadlines under production constraints.
  • Excellent written and verbal communication and management skills.
  • Willing to be part of a team of different skill levels and contribute to the growth of others and to the achievement of common goals.
  • Thorough understanding of weighting, skinning and be able to work interactively with modelers to resolve challenges.
  • Excellent Python and GUI scripting and the ability to follow adopted coding standards.
  • Understanding of Muscle, Cloth and Hair simulation is a plus.

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